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INTRODUCTION
1.0.0 -
BACKGROUND INFORMATION
2.0.0 - INSTALLATION
2.1.0 - Point Release
Information 2.1.1 - Check your version
of Quake III 2.1.2 - Point release
upgrades 2.1.3 - Do I need to upgrade to the current
point release? 2.1.4 - Point release error
messages 2.2.0 - Necessary Game
Files 2.2.1 - Current Urban Terror
files 2.2.2 - Linux files 2.2.3 -
Macintosh files 2.2.4 - Windows
files 2.2.5 - Check your game files 2.3.0 - Patches/Upgrades/Additional
Files 2.3.1 - Installing patches and
upgrading 2.3.2 - Map packs 2.3.3 -
Installing community maps
3.0.0 -
QUICK START GUIDE
4.0.0 -
CONTROLS & USER INTERFACE
5.0.0 - URBAN
TERROR WEAPONS
6.0.0 - URBAN
TERROR GEAR
7.0.0 - URBAN
TERROR MAPS
8.0.0 - SERVER
SETUP & ADMINISTRATION
9.0.0 - COMBAT
TECHNIQUES
10.0.0
- TROUBLESHOOTING
CREDITS
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2.1.0 - Point Release Information
2.1.1 - Check your version of Quake III
When you purchase Quake III from a retail
store and install it, the version you install will most likely be
1.11. To confirm your version number, start Quake III, when the main
menu comes up, press the tilde key [~] to drop into the console. In
the bottom right hand corner of the console, you will see the
version number. In order to play Urban Terror, you must be running
the most recent Point Release from id Software. See our Files
Section on the website for a link to the point release.
2.1.2 - Point release upgrades
Point releases are changes to the code for
Quake III released by id Software and required to be downloaded and
installed to keep your version of Quake III current. If you have
never upgraded, then you are running the out of the box version of
Quake III, 1.11. Install Point Release version 1.32 from id Software
to ensure your version of Quake III is the latest version. This is
NOT a SID file, but should be installed regardless of your version
of Urban Terror to correct any bugs within the Quake III code. See
Section 1.11.0 for a list of FTP sites where the point release can
be downloaded.
2.1.3 - Do I need to upgrade to the
current Point Release to play?
Yes, the 1.32 Point Release is the current
point release by id Software. It was intended as a final release for
Quake III. Silicon Ice Development requiress the 1.32 Point Release
in order to play Urban Terror.
2.1.4 - Point release error messages
There are also compaibility messages if you
are not running the same version of the point release as the
server.:
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'PROTOCOL 45' [Server running 1.17]
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'PROTOCOL 48' [Server running 1.27]
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'PROTOCOL 66' [Server running 1.29 or
1.30]
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'PROTOCOL 67' [Server running 1.31]
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'PROTOCOL 68' [Server running 1.32]
2.2.0 - Necessary Game Files
2.2.1 - Current Urban Terror files
In order to play Urban Terror you must have
the current files provided by Silicon Ice Development. You can find
those in the Files Section on the Urban Terror web site. If you
are unsure what to download, we have provided you a list of files
based on your operating system. These paks contain all the files
necessary to install and play Urban Terror, including the SID
created levels. For a list of what levels are included read Section 7.0.0 -
Maps. All other levels must be downloaded from our map depot or
community support web site.
If you have never downloaded the mod before,
you will need either the UrbanTerrorFull.zip (438Mb). For
those who are upgrading from a previous version (3.0 - 3.4), you
just need to download the UrbanTerror34.zip.
2.2.2 - Linux files
2.2.3 - Macintosh files
2.2.4 - Windows files
NOTE: Windows users need only download one or the other, NOT both files.
2.2.5 - Check your game files
For those receiving error messages after
installation, which are causing connectivity issues when attempting
to play online, you can confirm your download file sizes using this
guideline. Compare the size of your file to those listed under Properties
as 'Size on disk:'.
/quake3/baseq3/
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pak0.pk3 - 457MB (479,493,658 bytes)
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pak1.pk3 - 365KB (374,405 bytes)
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pak2.pk3 - 7.16MB (7,511,182 bytes)
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pak3.pk3 - 269KB (276,305 bytes)
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pak4.pk3 - 9.15MB (9,600,350 bytes)
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pak5.pk3 - 187KB (191,872 bytes)
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pak6.pk3 - 7.00MB (7,346,884 bytes)
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pak7.pk3 - 313KB (320,873 bytes)
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pak8.pk3 - 443KB (454,478 bytes)
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/quake3arena/q3ut3/
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zQ3UT3.pk3 - 324MB (340,557,824 bytes)
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zQ3UT31.pk3 - 36.7MB (38,518,784 bytes)
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zQ3UT32.pk3 - 17.6MB 18,493,440 bytes)
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zQ3UT33.pk3 - 11.9MB (12,489,030 bytes)
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zQ3UT34.pk3 -12.3MB (12,976,128 bytes)
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zQ3UT35.pk3 -10.2MB (10,711,040 bytes)
2.3.0 -Patches/Upgrades/Additional
Files
2.3.1 - Installing patches and upgrading
During development Silicon Ice Development
will release patches that will fix problems, tweak existing features
or add new features. In order to connect successfully to a server,
you must be using the same version of Urban Terror as the server. If
you have a different version, you'll get unpredictable results,
usually in an error message, 'CLIENT/SERVER MISMATCH'.
This will cause client problems if the
version is not the same as the server. Make sure you are running the
current Point Release in order to avoid these messages and
connection problems. More information can be found in Section
10.0.0 - Troubleshooting.
2.3.2 - Map packs
Urban Terror Beta 3.4 comes with Silicon
Ice Development created maps only. For a list of maps included in
Beta 3.5 see Section 7.0.0 - Maps. Any additional maps must
be downloaded separately from an Urban Terror support site. See
the FILES section
for a list of map depot sites.
2.3.2 - Installing community maps
Each map available is designated with the
extension, .pk3, .zip or .pk3.zip, please take
note of the file you downloaded. Files with .pk3 extensions can be
downloaded and placed in your quake3/q3ut3/ directory.
If the file has a.zip extension open the
file using Winzip. If you see many files within this .zip, close
WInzip and rename the .zip extension to .pk3.
If you open the file using Winzip and see
a .pk3 file, extract the contents to your quake3/q3ut3/
directory.
Some level designers attach a .pk3.zip to
their level. If this is the case, rename the extension to .pk3 and
place in your quake3/q3ut3 directory.
Remember all map .pk3s will be placed in
the /quake3/q3ut3 directory. DO NOT create a separate,
/map directory or DO NOT extract files from a .pk3, this will only
cause a problem and the maps will not load correctly.
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