//*** Administrator Info *** sets Admin "INSERT YOUR NAME HERE" sets Email "INSERT YOUR E-MAIL HERE" //*** Server Name and Daily Message *** set sv_hostname "INSERT SERVER NAME HERE" set g_motd "INSERT MESSAGE OF THE DAY HERE"// This is the message that will be displayed during loading. //*** General Game Settings *** set sv_maxclients "16" // The maximum number of connected clients allowed. // set g_maxGameClients "" // The maximum number of players that can actually join into the game. All other connected clients can only Spectate. // set sv_privateClients "4" // sv_privateClients and sv_privatePassword allow for private slots on the server. Example: If sv_maxclients = 16 and sv_privateClients = 2 then there will be 14 public slots and 2 private. set g_gametype "7" // 0 = Free-For-All, 1 = Single Player, 3 = Team Deathmatch, 4 = Team Survivor, 5 = Follow the Leader, 6 = Capture and Hold, 7 = CTF set timelimit "20" // 0 = none set fraglimit "50" // 0 = none set g_referee "0" // Enable referee, 1 = enable, 0 = disable set g_refnoBan "1" // If 1 ref will not be able to ban users set g_aries "1" // 0 disables aries damage system - not advised //*** Team Game Settings *** set g_friendlyFire "0" // 0 = off, 1 = on set g_maxteamkills "3" // Number of team kills allowed before kick. set g_teamkillsforgivetimer "0" // Determines the number of minutes to forgive a tk. 0 is never. set g_maintainTeam "1" set g_followEnemy "1" // 0 prevents players from following members of opposing team. set g_teamForceBalance "1" // Prevent users from joining lopsided teams. //*** Survivor Specific Settings *** set roundtimelimit "3" // 0 = none set g_survivorRoundDelay "5" // Delay between rounds in team survivor. set g_survivorRoundTime "4" // Length of a round in team survivor. //*** CTF Specific Settings *** set capturelimit "10" // 0 = none //*** Passwords *** set rconpassword "" // Remote administration password. set g_refPass "" // Set referee password //set sv_privatePassword "" // Password for private slots on server. Client enters password by typing "set password -----" at the console. //set g_password "" // Used to password protect the server. Client enters password by typing "set password -----" at the console. //*** Warmup *** set g_doWarmup "0" // 0 = off, 1 = on set g_warmup "3" // Warmup time in seconds. set g_respawnDelay 7 set g_respawnProtection "7" // Protects players for X seconds after respawn set g_precipAmount 256 set g_enablePrecip 2 //*** Bot Setup *** set bot_enable "0" // 0 = off, 1 = on set g_spskill "1" // Determines the skill level of the bots on a server variables 1-5, 1 being lowest and 5 being nightmare. //set bot_minplayers "4" // This command manages the addition/removal of autobots. Bots will leave if there is not enough room on the server. As people join, the bots remove themselves one at a time to allow room for the addition of players. //*** Server Settings *** set sv_pure "1" // A Pure server will only let users connect if they have the exact same .pk3 files in their q3ut directory as the server does. Helps stop cheaters from using modified code. set g_allowvote "0" // 0 = off, 1 = on set sv_allowdownload "0" // 0 = off, 1 = on set gamename "Q3UT2" set sv_maxRate "8000" // Sets the maximum allowable rate a client may have set when connected to the server. A suggested setting is 8000 or 10000 so server bandwidth is not used up by high speed clients, thus allowing modem players to have a smoother game. set logfile "0" // Turn logging on/off set g_log "server.log" // This is to set the name of the output file. By default it's "games.log". set g_logsync "1" // Enable buffered logging set g_logroll "1" // Roll over logs to prevent any one from getting too large // set g_inactivity 3000 // Number of seconds before an inactive player is kicked. //*** Master Servers *** set sv_master1 "master3.idsoftware.com" // By default the server will report to the Id Software master server. set sv_master2 "master.urbanterror.net" // Use this to integrate with urbanterror.net applications set sv_master3 "master0.gamespy.com:28900" // Server reports to gamespy master server. set sv_master4 "q3master.barrysworld.com:27950" set sv_master5 "" // The server can report to a maximum of 5 master servers. //*** Map Rotation *** set g_mapcycle "mapcycle.txt" map ut_casa